Contents:

Who are you in the world of game development? Find out in our free course ➞ You will try out three professions in practice: game designer, 2D artist, and Unity developer. Create your first Mario-style game. Click here for details.
Learn moreReleased at the end of October, Marvel's Guardians of the Galaxy received positive reviews from both critics and players. Users praised the story, level design, character dialogue, and the variety of costumes for the main characters. The game features over forty skins, many of which are borrowed from the comics. While these costumes don't affect the story, they significantly change the perception of the characters. In this article, Skillbox Media goes into detail about the stories behind these images.

Read also:
Guardians of the Galaxy and The Avengers: The Main Differences Between Guardians of the Galaxy and Avengers
Guardians of the Galaxy and The Avengers represent two popular superhero teams in the Marvel Universe, but their approaches and styles differ markedly. The Guardians of the Galaxy, consisting of a diverse group of characters like Star-Lord, Groot, and Rocket, are known for their humor, eccentricity, and space adventures. In contrast, the Avengers, including heroes like Iron Man, Captain America, and Thor, focus on protecting Earth from threats both within and without.
The Guardians of the Galaxy's themes often incorporate elements of friendship and unity, emphasizing the importance of teamwork despite the characters' differences. Their adventures take place in various corners of the cosmos, allowing them to explore new worlds and races. The Avengers, on the other hand, more often deal with real-world issues affecting humanity, such as war, terrorism, and moral dilemmas.
Thus, while both teams share the idea of fighting evil, their styles, themes, and approaches to interacting with the world differ significantly, making each unique and appealing to its audience.
The appearance of the Guardians of the Galaxy in the game is significantly different from their portrayal in James Gunn's films. The developers strove to create a unique character design that combines elements from the Marvel Cinematic Universe and the comics by Dan Abnett and Andy Lanning, which served as the basis for the game's story. This decision allows players to see familiar heroes in a new light, adding fresh accents to their characteristics and interactions.
Peter Quill received a light stubble and a 1980s-style hairstyle, reminiscent of Rick Astley's look in the iconic music video for the song Never Gonna Give You Up. Rocket received a beard, adorned with a miniature elastic band in the shape of Baby Groot. Gamora now wears a full-body suit to avoid sexualizing the character, while Drax's tattoos have been redesigned and given new meaning, reflecting his life journey and battle accomplishments. These changes highlight the character development and their unique traits, making the story more engaging for viewers.
Original Film Universe Skins and Appearances
The game features a set of skins inspired by the Guardians of the Galaxy Vol. 1 characters from James Gunn's films. The default costume design, available from the start, shares similar features with the original characters, but differs in detail. These unique skins add variety and allow players to immerse themselves in the atmosphere of space adventures, giving the games individuality and style.
In the MCU, Drax has no tattoos, and his body is decorated with scars that form unique patterns. In contrast, in the game, Drax features Kotatian symbols that describe key events in his life. It's also worth noting that in the films, Drax's scars cover his entire body, while in the game, his tattoos are limited to his torso and shoulders.
Peter Quill is presented in the game with a design that more accurately reflects his character. A holey jumper is harmoniously combined with numerous icons symbolizing both his carelessness and his interests rooted in childhood. This choice of clothing emphasizes his personality and creates a striking, memorable visual image.
Groot in the game differs significantly from his appearance in the film universe. Firstly, his appearance has become more muscular thanks to growths on his torso, giving him a more robust appearance. Secondly, the character allows Rocket to install mechanisms on him, allowing the raccoon to climb and fire from his comrade's shoulder. Thirdly, Groot has become less tree-like and more human-like thanks to detailed elbows, knees, and neck. These changes make Groot a more expressive and functional character in gameplay.
Gamora has undergone a dramatic transformation. While in the MCU she wore leather clothing with exposed arms and a low chest, in Marvel's Guardians of the Galaxy her style is represented by a one-piece, closed-back black-and-white suit. In James Gunn's films, the seriousness of her character was emphasized through her appearance, but in the game, this concept has reached a new level. Gamora stands out from the other Guardians of the Galaxy with her futuristic costume, which does not contain unnecessary details, emphasizing her uniqueness and strength.
Rocket's images differ only in minor nuances, such as the color scheme and design details of the vest.
Nova Corps Costumes
A unique Nova Corps design was developed for the game, which plays a key role in the story. Each member of the team is presented with an individual Nova suit design, which has insignia on the shoulders. Interestingly, Peter and Gamora's suits belong to the Centurions - higher-ranking members of the Corps, and have illuminated "stars" on the chest. The rest of the team members are dressed in simpler armor options made in the colors of the Corps. This design approach not only emphasizes the uniqueness of each character, but also enhances interaction with the game's story.
The Nova Corps first appeared in comics in 1979 in Fantastic Four #205. Initially, they were the space army of Xandar, which eventually evolved into the Marvel Space Police. In films and video games, the depiction of the Nova Corps differs significantly from their comic book appearance. In these adaptations, the Nova Corps are most often presented as paramilitary recruits clad in various forms of high-tech armor. In the comics, the Nova Corps' primary power lay in their helmets, which granted the recruits special abilities. The Nova Corps has become an important part of the Marvel Universe, representing protection and order in the cosmos.
Horsemen of Apocalypse

The game introduces a unique set of skins for the team called the "Five Horsemen of the Apocalypse." These stylish costumes transform the Guardians of the Galaxy into villains with glowing eyes and blood-red accents in each character's design. Interestingly, this is one of the few sets that changes the heroes' faces and hairstyles, while in most other cases they remain unchanged. Each character in the description asks themselves who they would have become if they had chosen a different path, and the skins provide a visual answer to this question. These features make the "Five Horsemen of the Apocalypse" set not only visually appealing but also deep from a narrative standpoint.
The alternate cover design was created by artist Dale Keown as part of Marvel's theme month. In May 2016, a slew of such covers were released, depicting various characters as acolytes of the mutant Apocalypse. Each character underwent significant changes in their appearance. However, these interpretations do not appear in the comics themselves.
The game does feature changes compared to the comics. Gamora now has gray hair instead of her usual green, and Quill's mask has been modified. However, the most noticeable transformation is Groot. Although his torso retains its increased size, he has lost his intimidating appearance. In his new look, Groot looks like a heavy metal fan preparing for a concert. These changes highlight the characters' uniqueness and bring new accents to their visual perception.
Groot is the only character with a unique variation of this skin. Impaler's look is also inspired by the cover of the Horsemen of Apocalypse comic, but is distinguished by the absence of burning elements. Instead, the number of spikes on Groot's body has been significantly increased, which gives him a more menacing appearance.
The comic cover features Ben Grimm, better known as the Thing from the Fantastic Four. In 2016, the character briefly became part of the Guardians of the Galaxy team, which added an interesting twist to his story and expanded his interactions with other famous Marvel heroes.
Golden Costumes
Marvel's Guardians of the Galaxy game introduces a new pack of costumes, developed by designers with the participation of comic book artist R.B. Silva. These suits feature white and gold tones and subtle futuristic touches reminiscent of Gamora's original armor. According to the game's story, the suit design was suggested by Rocket, who reached out to an acquaintance on Knowhere to create a unified style for the entire team. Groot received the fewest new elements to his suit, while Drax's version is one of the two most concealing skins, with only his head remaining exposed. This costume pack not only highlights the uniqueness of each character, but also adds interesting visual elements to the overall atmosphere of the game.
Unique looks for Drax


The image presented on the alternative cover of the Drax #1 comic, released in 2015, was created by artist Ed McGuinness. On this cover, Drax is depicted as a wrestler, wearing shorts with the abbreviation "Best in the World" on the belt and with reinforced wrist joints. The co-author of the story is the famous wrestler and mixed martial artist CM Punk. All elements of the costume were adapted and transferred to the game version, which adds uniqueness and depth to the character.
The comic tells the solo adventure of the Destroyer, who separated from the Guardians of the Galaxy in order to find Thanos and put an end to him once and for all. During his journey, he ends up on a mining planet, where he takes part in the locals' fight against the dragon Fin Fang Foom. This gripping adventure reveals not only the Destroyer's strength and courage, but also his ability to interact with characters in difficult situations. Readers will be able to see how the hero copes with challenges, and also look into the world of miners, full of dangers and unexpected encounters.



In the game, Drax represents many aspects of the Cotati culture. In this regard, the skin of the Cotati monk was developed, which is made in white robes. Despite his new look, the daggers remain with the character, adding an interesting element to his image and highlighting his combat skills.
In the 2017 comic "All-New Guardians of the Galaxy," the character Drax decided to renounce violence and vowed not to kill any living being. He has maintained this pledge for a long time, actively supporting his teammates and helping them in difficult situations, but always avoiding killing. This twist in Drax's character highlights his internal struggle and desire for change, giving him more depth and layers to his character.

The game features an emotionally charged episode related to Drax's past. This moment inspired the creation of the Kotatian funeral attire, which the Destroyer wears in memory of his wife and daughter, who died at the hands of Thanos. This suit is the most closed of all Drax's outfits in the game, as it completely covers his head. It is complemented by a cloak and a skull hanging from his belt, symbolizing mourning and grief.
The image was inspired by the outfit from the Thanos Imperative comic. It is worth noting that the script for the game was developed with the participation of writer Dan Abnett, known for his books on the Warhammer 40,000 universe and the Guardians of the Galaxy comics. His Guardians series is considered a classic and occupies an important place in Marvel history. The Thanos Imperative plays a key role in this storyline, underscoring Abnett's legacy in the comic book world.
Guardians of the Galaxy sees a multitude of cosmic heroes, including powerful characters like Thanos, unite to close a rift in space and time. This rift has become a portal for beings from an alternate universe known as the Cancerverse. In this universe, death itself has disappeared, and all its inhabitants have been infected with cancer, turning them into servile servants bent on spreading the disease to other worlds. The Guardians of the Galaxy must unite to stop the threat from the Cancerverse and protect their universe from its devastating effects.
Drax's funeral attire in this issue is an updated version of his signature outfit seen in earlier issues. This attire not only reflects the character's evolution but also symbolizes his important role in the ongoing story. Drax's visual changes highlight his character and the challenges he faces.
Unique Rocket Skins

Halfworld is Rocket Raccoon's home planet. It is a place where cruel experiments were conducted on animals with the aim of anthropomorphizing them and preparing them for hard labor. In the comics, Halfworld is presented as a vast mental hospital, where modified animals act as observers and guardians. Halfworld becomes a symbol of suffering and the struggle for freedom, and also reflects themes of ethics and morality in the relations between species.
In the game, the raccoon's biography was changed - according to the action game's plot, Rocket was experimented on by the Kree. The costume that players can see in the game is a modified version of the hero's outfit from the first solo miniseries Rocket Raccoon from 1985. In this miniseries, Rocket wore a green jumpsuit and fought a corporation creating evil robot clowns. His striking blue eyes were also memorable. Despite the character using blasters at the time, his design felt too Disney-esque. This change to Rocket's background highlights his character development and adds depth to the game's story, making him more appealing to modern players.
The character's costume has been translated into the game with a high degree of attention to detail. The red emblems on the chest, exposed arms, and gauntlets create a recognizable look. However, it should be noted that there are no pants in the game, unlike in the comics, where the legs were exposed. This decision was made for a more harmonious perception of the raccoon's image in the game format.

The most stylish suit in the game belongs to Rocket, and this is his version of the outfit from the 2017 Rocket miniseries. This short comic, in the vein of Ocean's Friends, tells the story of how the raccoon assembled a team of little-known space bandits to pull off the most daring heist in galactic history, only to end up in prison. The story highlights both Rocket's charisma and his leadership skills, emphasizing his sense of adventure and risk-taking.
The character's outfit plays a significant role in their appearance. Particularly striking is the crimson shirt, jacket, and trousers, which are harmoniously complemented by stylish black sunglasses reminiscent of Ray-Ban products. This outfit is one of the few in the game that not only enhances the character's appearance but also changes the visual appearance of the character's head thanks to the glasses. The choice of such a costume emphasizes the individuality and style of the player, creating a unique image in the game world.

In the All-New Guardians of the Galaxy comic, Rocket gained a new costume. This outfit is a variation on his classic vest look, complete with a red scarf and green jacket. The new design emphasizes the character's individuality and gives him a fresh look, making him more appealing to comic book fans.
Unique Images of Gamora

This costume is inspired by the 2017 miniseries "Gamora." It represents a flashback to a period when Gamora was still under the influence of Thanos and did not know about the Guardians of the Galaxy. The most dangerous woman in the universe, whom the mad titan chose as his daughter and raised as a living weapon, decides to turn her back on his teachings to protect the innocent. This image symbolizes her inner struggle and desire for freedom, reflecting the transition from darkness to light.
The costume was transferred with high accuracy, with the exception of the color of the gloves on the fingers, which are white, and the hooded cape used by the heroine in the comics. In the game skin, the image looks a little awkward, as if Gamora were wearing leggings and a gray wool sweater, and leather underwear over that. In the comic created by Marco Checchetto, this image was much more harmonious.

This skin has a rich history. In 2015, the landmark Secret Wars event occurred in Marvel comics, during which a new world, Battleworld, was created, consisting of regions that were once entire universes. One of these regions is the setting for the Infinity Gauntlet miniseries. In its story, a family is trying to survive in a city besieged by bugs from Annihilus's army. During their journey, this family encounters the remnants of the Guardians of the Galaxy, among them Gamora in a new suit. This skin has become a symbol of Marvel's unique approach to creating unusual and memorable character designs.
The character's image was captured superbly in the game. The green hooded jacket, yellow belt lined with pouches, rolled-up sleeves of the jacket, and the skull on the belt - all details are recreated with high accuracy. However, it is worth noting that in the comics the outfit looks brighter and more expressive.


In 2015, a crossover between the Guardians of the Galaxy and the X-Men, called Black Vortex, took place in Marvel comics. The plot revolved around a powerful ancient artifact with the ability to grant incredible power. The reason for the unification of mutants and Guardians is simple: Kitty Pryde, a character from the X-Men, was part of a team of cosmic heroes at the time and was in a relationship with Peter Quill. This crossover was a significant event in the comics, introducing new dynamics and interesting interactions between established characters.
In the story, Gamora mastered a powerful artifact, granting her cosmic power. As a result, her familiar green attire was replaced with a robe that reflected the universe itself and a multitude of stars. In the game version, the costume looks different: the star-stylized fabric is retained, but the exposed elements are replaced with green, matching Gamora's skin tone. In this version, the image does not convey cosmic power and is more reminiscent of the warrior's costume from earlier comics than the star-studded Black Vortex. However, the skull on the belt remains an important design element.
Unique Images of Groot

One of the key plots for the Guardians of the Galaxy is the Annihilation: Conquest series. The universe is trying to recover from Annihilus's devastating invasion, but a new threat appears on the horizon. To cope with it, the characters unite as a team of cosmic heroes led by Star-Lord. This series emphasizes the importance of teamwork and heroism in the fight against the forces of evil, and also develops the characters' personalities and relationships, making it a significant stage in the development of the Guardians of the Galaxy universe.
The character Groot is present in this work, but his depiction is noticeably different from that presented in modern comics. In particular, he had the ability to speak in a language understandable to everyone, which he lost during the process of transformation. In addition, an important change was that Groot learned to increase and decrease in size.
The main difference with Groot is his clothing. In the Annihilation game, he wears a full Guardians of the Galaxy uniform, with only his head, feet, and arms below the elbows exposed. The rest of his body is clad in a blue uniform with pouches on his belt, a striking collar, and buttons on his chest. This image, with minor changes, was transferred to the game Marvel’s Guardians of the Galaxy, where it became the most closed skin for the character Groot.

In the comic In the All-New Guardians of the Galaxy, Groot is depicted as a child, unable to revert to his normal adult form. It is later revealed that the Collector's brother, the Gardener, was under Loki's influence creating an armada of evil Groots from the remains of the real Groot, which was preventing him from growing. When the Guardians of the Galaxy encounter these creatures, Groot chooses to sacrifice himself to be reborn as an adult. This event underscores his heroism and the importance of self-sacrifice to save his friends and the entire galaxy.
In his new appearance, Groot retains his classic style, but with a denser covering of spikes, especially on his head. After years of silence, he has rediscovered the art of speech.
Unique Star-Lord Skins
Marvel's Guardians of the Galaxy features not only cinematic skins and golden suits, but also two unique designs for Peter Quill created specifically for the game. The first is a more casual skin with open arms and a hood, giving it a more casual look than Quill's usual jacket. These unique outfits add variety and allow players to better experience the game's atmosphere, which combines elements of adventure and comics.
The second skin in the game is a great look of teenage Peter from the flashbacks, adapted for adult Quill. It includes a sleeveless denim jacket adorned with badges, a T-shirt with the logo of the band Star-Lord, after which Peter got his nickname, and a belt with a skull. A mullet with long hair in the back completes this memorable look. This skin stands out among others, as it changes the character's appearance and is the only one that does not include a helmet.

In the Annihilation: Conquest comic, all the Guardians of the Galaxy were depicted in blue uniforms, and Peter Quill, leading the team, was no exception. This image became the basis for Star-Lord's familiar visual style. Particular attention should be paid to the buttons and emblem on the character's chest, which will be repeated in most suits, creating a unified style for the entire team.


The 2008 series by Dan Abnett and Andy Lanning became a Guardians of the Galaxy classic, significantly influencing the modern image of the characters. In this series, Peter Quill's look has undergone a significant transformation: the gray tones have been replaced with vibrant reds, and his helmet has taken on a knightly appearance. This new style emphasizes the old-school feel and emphasizes rich colors, making the character more memorable and appealing to audiences.
In the game, the costume is completely recreated in its original form, including the belt with pouches, buttons, collar, and even the emblem on the helmet. Every element is carefully designed, allowing players to immerse themselves in the atmosphere and feel like they are part of the game world.

In the 2017 comic book series, Quill updated his suit, choosing a blue version that visually resembles the classic Guardians of the Galaxy uniform from Annihilation: Conquest. The suit retains the buttons and chest emblem. Interestingly, in this comic, Peter has a fuller beard, while his in-game skin lacks one. It's worth noting that the new suit's first appearance in the game is listed as All-New Guardians of the Galaxy #1, although it was first seen in Star-Lord #2 several months earlier. The developers emphasize the team series, focusing on the interaction of characters in the game.

Star Lord, one of the key characters in the Marvel universe, first appeared in comics in 1975, in Marvel Preview #4. At the time, his image differed significantly from the modern concept of Peter Quill. Writer Steve Englehart originally conceived Quill as an anti-pathetic hero who gained superpowers in space but only gradually became a worthy protector during a long journey across the galaxy. Englehart intended for readers to gradually become attached to the character and only at the end recognize him as Star-Lord. However, Marvel made changes to the plot and reworked the hero's image, which allowed him to be more appealing to a wider audience. This journey of Star-Lord's transformation from antagonist to hero became an important part of his story and contributed to his popularity in comics and film. Quill is depicted in a blue suit with gold bracers and a belt. The main distinguishing feature of his image is his open helmet, reminiscent of a firefighter's helmet. This design also featured the Star-Lord emblem, which has since become an integral part of all of Peter's designs. In the game, this skin accurately conveys the classic style of the character, preserving his individuality and recognizability.


The costume from Guardians of the Galaxy Vol. 3 #1 features a unique design that has captured the attention of fans. In this series, Peter Quill uses several types of armor, one of which became the basis for a new skin in the popular game. Quill donned this costume during an important operation when he tried to stop an alien army from invading Earth. An unexpected ally of the Guardians of the Galaxy in this fight was Iron Man, who appeared in a space version of his costume. Stark temporarily joined the team to prevent the invasion plans. This plot element adds intrigue and dynamics to the world of comics and video games, attracting the attention of both old and new fans.
This image stands out from others because it visually enlarges Quill's figure thanks to the pads on his torso. Unlike traditional costumes, the Star-Lord emblem is formed on the chest not by an overlay, but by the edges of the frame. Furthermore, a significant innovation is the open helmet with the emblem, which adds a unique and appealing touch to this look.
The character's appearance from the comics is accurately reproduced in the game, although there are some differences in the color palette. In the comics, the suit is depicted in darker shades of blue, while in the game it appears with a purple tint. All other elements, such as the gold accents on the chest and bracers, retain their original shape and details. This allows comic book fans to enjoy a familiar visual style adapted for the game format.

The latest game update introduces a new skin inspired by the current Guardians of the Galaxy comic book series, Guardians of the Galaxy Vol. 6, which launched in 2020. In the ninth issue of this series, Peter Quill finds himself on the brink of life and death. Along the way, he experiences a series of visions that allow him to understand his past and present through the prism of his subconscious. These visions are revealed to him by the Sun Lord, a powerful being who imbued Star-Lord with his powers in his first appearance in Marvel Comics, in Marvel Preview #4. The skin perfectly captures the atmosphere of the comics and demonstrates the deep connection between the game and its source of inspiration.
In this story, Quill gets a new costume, which is distinguished by its originality. This leather jacket features Star-Lord's emblem, a triangular design that only becomes visible when zipped. The emblem features several vibrant colors: yellow, orange, crimson, and purple. Quill is wearing no outerwear underneath the emblem, which isn't reflected in the in-game skin, as Peter never unzips the jacket. However, in the comics, he briefly appeared shirtless. The helmet remains largely unchanged in this version, but Quill had a full beard in the comics, which was removed in the game. It's also worth noting that the developers of Marvel's Guardians of the Galaxy removed the jacket collar, which Peter used to turn up. The new suit became a striking accent to Quill's look and attracted the attention of both comic book fans and gamers.
Sure, send me the text you need reworked, and I'll be happy to help you.
In Marvel's Guardians of the Galaxy, the detailed descriptions of each suit are particularly noteworthy. These descriptions not only list the comics they're taken from but also all the creative team members, including editors, colorists, and cover artists. A section in the menu also features the characters and creatures the team will encounter along the way. These meticulous details highlight the care and respect the developers have brought to adapting the Guardians of the Galaxy universe into an interactive format. The in-depth focus on characters and their stories makes the game appealing to comic book fans and new audiences alike.
Read also:
- How Non-Linear Dialogues Work in RPGs — Using Fallout: New Vegas as an Example
- Metroid Dread Analysis — How the New Part of the Iconic Series Develops the Metroidvania Genre
- How to Become a Good Character Designer — Tips from a Professional
Who are you in the world of game development? A mini-course for those who want to make games
In this free mini-course, you will try yourself as a game designer, 2D artist, Unity game developer and choose the profession that is right for you.
Find out more
