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A selection of current vacancies in the gaming industry.
Key stages in the development of mechanics associated with creating the illusion of movement.
Together with experts from the gaming industry, we explore the title's problems.
We'll explore how hypnotic gameplay works, what Luca Galante's game has in common with a casino, and what the "one more move" phenomenon has to do with it.
And how Guerrilla Games' concept artists developed the distinctive features of the game's factions.
A game designer talks about the main challenges he and his studio faced.
We've collected the most striking quotes from the talented artist and producer who worked on Bayonetta, The Evil Within, Ghostwire: Tokyo, and other games.
For PC, consoles and mobile platforms.
Turbo Sloths' development lead on releasing a game in 2022.
A selection of current vacancies in the gaming industry.
We've collected in one place projects that are sure to capture gamers' attention in the new year.
A selection of current vacancies in the gaming industry.