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The Casting of Frank Stone: How the Dead by Daylight prequel turned out in interactive cinema format, the pros and cons of the game.
We figured out how video game developers create characters' hair and hairstyles.
We share keynotes from the developer's presentation at Game Camp France 2024.
We'll tell you everything you need to know about InZOI, including gameplay details and the in-game character editor.
We're talking about the main games of 2024 that you absolutely shouldn't miss.
Kingdom Come: Deliverance sequel, a new Civilization, the next Monster Hunter, and more.
An interview with Yakov Butuzov: about Loretta, his creative approach, working with publishers, and the horror strategy behind Anoxia Station.
Everything you need to know about Borderlands 4, the new installment in the looter-shooter series. We cover the plot, gameplay, and release date.
Pathologic 3 details: what gameplay consists of, what resources will be in the game, and what the world looks like for the Bachelor.
We explore the life and career of the renowned game designer, who worked on Planescape: Torment, KotOR 2, and Fallout: New Vegas, in his own words.
The history of Sid Meier's Civilization: who worked on the various parts of the series and what they brought to it.
How the gaming industry is structured in South Korea and how it has developed.